This Outfit index is a recognition and comparison tool for Project Mirror Labyrinth. It does not claim that every released Outfit is listed, that every documented name is currently obtainable, or that a rarity label makes one option better than another. The active community catalog contains useful names alongside incomplete rows, so the safest workflow is to find a name here, open the live Outfit collection, and let the current tooltip settle availability, passive text, and acquisition details.
Quick Outfit lookup
The spelling above follows the community page so that its entries are searchable. It is not a power ranking. The catalog also contains unfinished or placeholder records; those are intentionally excluded rather than being turned into invented names, stats, or obtainment methods.
How to inspect an Outfit in game
Open the Outfit collection and select the exact name, not just a similar character or faction. Record the rarity label, availability message, any attached passive names, and the source the current panel identifies. If the panel offers a preview, distinguish what changes visually from what changes mechanically. The community page says an Outfit can replace the character’s outfit and weapon and usually provides passives, but the current details screen is the authority for one specific entry.
Next, open the passive text. Write down its trigger, target, timing, effect, and any limit. A condition tied to the first Intent, a damage type, an enemy group, a health state, or a particular action position can make an otherwise attractive passive very narrow. If a value or term is unclear, test it in a low-risk run before restructuring a complete deck around it.
Finally, inspect the acquisition panel immediately before spending. Current pool contents, event access, pity rules, ticket compatibility, and paid currency costs can change independently of the Outfit name. The Reflections guide separates what official Roblox listings confirm from what only the live banner can answer.
Compare entries by job, not rarity
Start by naming the problem the loadout must solve. It may need dependable opening pressure, survival while setting up, help against a particular enemy group, or a passive that rewards the cards already in the deck. Compare each candidate against that job. A high reported rarity is not evidence that its trigger appears in your route or that its effect supports your cards.
Use four questions for every comparison:
- How often can the current deck meet the passive condition without changing its main plan?
- Does the effect arrive before the difficult turn, or only after the run is already stable?
- Is the benefit general, or restricted to an enemy tag, damage type, position, threshold, or first action?
- Can the claim be confirmed in the live tooltip and a same-version test?
If two Outfits seem close, change only the Outfit and repeat a familiar encounter. Keep the deck, route choice, and other passives steady. Observe whether the expected trigger appears and whether it solves the original problem. A controlled comparison is more useful than copying a tier label from an undated video.
Appearance Override Accessories
The community Outfit page describes an appearance option named “Override Accessories.” It reports that the option presents the Outfit on the player’s Roblox avatar, sometimes differently from the base model, while preserving the Outfit’s weapon and usual passive behavior. This is community corroborated interface guidance, not a promise about every avatar item or future version.
Use the option as a presentation preference. If accessories clip, hide an important effect, or fail to appear, compare the same Outfit with the option disabled and rejoin once. Do not assume a visual difference changes damage, passive timing, or acquisition ownership. If the current interface uses a different label, follow the live wording.
Availability labels to record
Owned
Confirm that the Outfit is selectable and that its passives appear in the same loadout. A catalog thumbnail alone may not prove ownership.
In a live pool
Read the current pool details, rates, pity explanation, end time, and accepted resources before making a pull.
Quest or achievement
Follow the live task wording and counter. Old community conditions can remain online after a requirement changes.
Event-linked
Confirm the event is active and the entry is shown as a current reward. A documented past source is not proof of present availability.
Unknown
Leave the source unknown when neither the game nor a current direct record confirms it. Do not fill the gap with a guess.
Unavailable
Distinguish a locked requirement from an ended rotation. The live panel may explain whether progress can still be made.
What this index deliberately leaves out
No fixed drop rates are copied here. The community page publishes some probability claims, but no same-version official pool panel was available to confirm them. No prices, pity thresholds, passive values, or universal ranking are supplied for the same reason. Those fields should come from the live purchase or collection interface at the moment a player acts.
The index also avoids calling itself complete. Community records include placeholders, while a live service can add, rename, rotate, or rebalance entries. If an Outfit appears in game but not here, use the exact live name and tooltip; its absence from this page does not make it fake.
Outfit index FAQ
Is BR always better than SR, R, or C?
No supported rule establishes that. The group can describe rarity or acquisition context, while actual usefulness depends on passive conditions, deck fit, and the route being played.
Why is an Outfit from a video missing?
It may be new, renamed, event-only, or absent from the incomplete community catalog checked for this guide. Confirm that the video shows the official experience and the same game version, then use the live collection.
Does Starter have a passive?
The community Outfit page describes Starter as the exception without passives. Confirm its current details because system rules can change.
Where should I check a passive?
Open the Outfit and passive panels in the current server, then use the Passives guide to compare trigger and payoff without assuming undocumented values.
Checked sources
- Official Project Mirror Labyrinth experience — use this identity to avoid copied places.
- Community Outfits page — names, rarity groups, Starter exception, and appearance option treated as community reported; checked September 12, 2026.